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Living City



Mist Opportunities

Thursday, July 6th, 2000 5:45-9:45
Monday, July 10th, 2000 5:45-9:45

Inclement weather in the Bluff leads to adventure, rewards, and a new enemy. Who knows where your choices will lead you? A crisis in the Underdark leads the Clerical Circle to make special demands of its members. An adventure for tiers 1-4.

Victus Enim Vermis

Thursday, July 13th, 2000 5:45-9:45
Monday, July 17th, 2000 5:45-9:45

The party is hired to escort a caravan to Procampur because previous caravans have been destroyed, possibly by a rumored dragon.

All the World's a Stage

Thursday, July 20th, 2000 5:45-9:45
Monday, July 24th, 2000 5:45-9:45

Something is rotten in Drazen Humfrey's theater, and, for once, it's not just the plays! All things will become clear once you take the stage yourselves.

Where in Ravens Bluff is Madison Connor?

Thursday, July 27th, 2000 5:45-9:45
Monday, July 31st, 2000 5:45-9:45

A kidnapped friend leads to a very interesting adventure in far-away places. Can you track one of the city's sneakier adventurers and save her from ...


Only Thing To Fear

Thursday, June 1st, 2000 5:45-9:45
Monday, June 19th, 2000 5:45-9:45

And you thought fear was just an emotion. Join the fun as you actually fight fear.

To Boldly Go

Thursday, June 8th, 2000 5:45-9:45
Monday, June 26th, 2000 5:45-9:45

Discover the dark secrets of one of Raven's Bluffs dungeons, and return with the info needed. But, wait a minute, I thought no-one ever returned from 'that place'?

Hammer of Fire (2 Rounds)

Thursday, June 15th & June 22nd, 2000 5:45-9:45
Monday, June 5th & June 12th, 2000 5:45-9:45

The Wizards Guild needs some heroes to go on a very unusual quest. You must discover what cataclysmic danger rushes toward the unprepared city of Ravens Bluff, before it is too late. And then it will be up to you to prevent the catastrophe. This is a challenging adventure for a well-rounded team (although it has no Tier 5, so characters above 8th-9th level may be bored).

To Boldly Go ... Again

Thursday, June 29th, 2000 5:45-9:45
Monday, July 3rd, 2000 5:45-9:45

If no one ever returns from that place, but you defied the odds, why are you going back?


Guns of Azzagrat (2 Round)

Thursday, April 27th & May 4th, 2000 5:45-9:45
Monday, May 1st & May 8th, 2000 5:45-9:45

People have been disappearing from Ravens Bluff without a trace. Clearly magic is involved, but how far will the search take you? This is a two-round event with high-tier and low-tier components, and is meant to run in a full advancement scheme (all players advance to the second round).

An Average Day In Raven's Bluff

Thursday, May 11th, 2000 5:45-9:45
Monday, May 15th, 2000 5:45-9:45

Take a break from the hard life of adventuring and share a weekend with some friends. Relax, what could happen? An adventure for tiers 1-3.

Revenge of the Evermen

Thursday, May 18th, 2000 5:45-9:45
Monday, May 22th, 2000 5:45-9:45

As the Shadow Leader's Crow's End gang wars continue, the Green Knives, uneasy allies to the City Watch, find themselves in need of help. The past of one of their masters was quite a mess, and messes have a way of catching up with you in the City of Ravens.

It Just So Happens

Thursday, May 25th, 2000 5:45-9:45
Monday, May 29th, 2000 5:45-9:45

"Dare much!" entreated the renowned high priest as he greeted you. Yes indeed, a worthy ambition for seasoned adventurers such as you. However, this day's events may dissuade you of such a bold (some would say "foolish") undertaking.


Lord of the Grapes

Thursday, April 6th, 2000 5:45-9:45
Monday, April 10rd, 2000 5:45-9:45

A pleasant afternoon in Mossbridges lies ahead of you, as Lorien Darkarrow has invited you to taste wines and patries at his festival. What could possibly happen to you here? Then again, bring all your stuff -- it is Lorien.

Dark Lord, Morning Glory

Thursday, April 13th, 2000 5:45-9:45
Monday, April 17th, 2000 5:45-9:45

An important priest in the temple of Lathander is missing, and the temple needs stout adventurers to find her. Could it be a simple ransom, or is there something more? Probably, which is why adventurers such as yourselves are needed. Great rewards promised for discovering the truth and thwarting whatever foul plot is uncovered.

When Ao Comes To Town

Thursday, April 20th, 2000 5:45-9:45
Monday, April 24th, 2000 5:45-9:45

A plague, their druid ran away, a minister of Ao, and now adventurers? Can this village's luck get any worse?


Desperately Seeking Selune

Thursday, March 2nd, 2000 5:45-9:45

The Midsummer's Festival is attacked. A visiting High Priestess is kidnapped. Deputy Mayor O'Kane needs your help to recover this priestess before the Red Wizards get their hands on her.

Beautification Day

Thursday, March 9th, 2000 5:45-9:45

The church of Sune Firehair is sponsoring Beautification Day, a day to clean up and beautify Ravens Bluff, co-sponsored by the churches of Hanali Celanil and Sheela Peryroyl. A party is promised afterwards at the temple of Lliira.  A mysterious, unsigned note arrives the day before, warning you to attend and stop those planning on sabotaging Beautification Day the safety of Ravens Bluff could depend on it.


Thursday, March 16th, 2000 5:45-9:45

The ambassador of Corymr has lost his quatlebar, and you have to find it to avoid a diplomatic incident. Only problem -- what is a quatlebar?


Thursday, March 23rd, 2000 5:45-9:45
Monday, March 27th, 2000 5:45-9:45

Low Level: Aleesia High Moonmisstress of the Full Moon asks you if you would help finding and destroying a threat to her church (Selune).

High Level: Aleesia High Moonmisstress of the Full Moon, asks for your help in guarding the Stormbreaker, a war galley, on her maiden voyage.

Dark Lord, Morning Glory

Thursday, March 30th, 2000 5:45-9:45
Monday, April 3rd, 2000 5:45-9:45

An important priest in the temple of Lathander is missing, and the temple needs stout adventurers to find her. Could it be a simple ransom, or is there something more? Probably, which is why adventurers such as yourselves are needed. Great rewards promised for discovering the truth and thwarting whatever foul plot is uncovered.


Lacquered Chest

Thursday, February 3rd, 2000 5:30-9:30

You have been summoned to the Celestial Gateway Emporium to investigate a strange antiquity, a lacquered chest of ancient Kara-Turan design. Will your actions lead you to honor or will you become an affront to the ancestors?

Shadowed Paths

Thursday, February 10th, 2000 5:30-9:30

It's been a lazy few weeks in Ravens Bluff, with pleasant weather and little trouble in the days of mid-summer. You've had time to relax, catch up on work or friends, and actually enjoy life for a change. In fact, things are really starting to look up when you receive an invitation to a party at the Grand Griffon Inn! - If past experience is any indication, this could be the start of something interesting.

Witch of the Mists

Thursday, February 17th, 2000 5:30-9:30

One of the more unusual calls for assistance you have encountered during your career as an adventurer in Ravens Bluff leads you to a meeting of The Fellowship of Exalted Adventurers. The Fellowship has fallen on tough times and your assistance is required to halt the declining membership. This is an adventure for heroes: mercenaries and other greed-driven characters are unlikely to enjoy the event.



Thursday, January 13th, 2000 5:30-9:30

Shortly after your morning activities, you receive a letter from a Halfling.  It is from a mage named Talyin. You recall his name from a large wedding and reception last year during the war.  You wonder what he wants with you...

Annie Would I Lie To You

Thursday, January 20th, 2000 5:45-9:45

At the dawn of spring, all of Raven's Bluff comes to celebrate a rebirth, the Greengrass Celebration, led by the temples of Lathander, Liira, and Sune.

Life and Death Struggle

Thursday, January 27th, 2000 5:45-9:45

Chaos has run rampant in Ravens Bluff recently and has had strange and terrifying effects. Including what may be the most horrifying of all: the end of birth and death!